Turn a blank grid into a world that's ready for adventure in Sekai Blocks, a creative voxel map editor built for curious makers. Place colorful cubes, paint details, and shape your landscape with easy drawing tools, or describe a theme and generate a starter world to customize. When your map feels just right, bring it into a custom game by describing the experience you want to create. Sekai Blocks makes 3D building approachable for beginners while giving aspiring level designers room to experiment. Save named maps, reopen them later, and keep refining every path, tower, or tiny garden. Ready to dream up your next level? Explore more voxel-building creative tools and keep making.
How to Play Sekai Blocks
Start by generating a themed world from a text description, or open a blank map and build from scratch. On a touchscreen, tap to place a block and press and hold a block to erase it. On desktop, click to place blocks or use the erase tool. Choose the point tool for individual blocks, or select line, rectangle, or tower tools to make larger shapes. With a drawing tool selected, drag to draw; for a tower, draw its base and drag up or down to set its height. Use the paint tool and color picker to customize your palette. Drag with one finger or the mouse to orbit the camera, and use two fingers to pan, zoom, or rotate on touchscreens. On desktop, Shift-drag to pan and scroll to zoom. Save your map with a name, then load it again whenever you want to continue. To make a playable experience, describe your game idea and use your current map as its level.
Tips & Tricks for Sekai Blocks
Plan the big shapes first. A clear path, a central landmark, and a few open spaces can make a small map feel easy to explore. Use the line and rectangle tools for tidy roads, walls, and platforms, then switch to single-block placement for little details. Try a generated starter world when you want inspiration, but treat it as a first draft: repaint blocks, rearrange props, and add your own surprises. Orbit the camera often to check how your build looks from different angles, and zoom out to spot gaps in the layout. Save useful versions under different names before making major changes. When your level is ready, describe the kind of game you want so the map can become part of the playable experience. Want another place to sketch and experiment? Find fresh creative tools for your next world.